Programming: Conditioning

Currently, my setup to create (usually) fun but (always) intense workouts are as follows.

  1. I crank out 5-7 at once. This allows the most creativity to flow. I save them all as drafts, they are almost always never final versions.
  2. I follow a schedule of roughly 12 different workout variations (AMRAP, Rounds, .etc). This allows a wide variety! Even within each variety, I can get very creative (I.E: For AMRAP, have 3 different workouts or 1 large one, etc).
  3. I think about class size and set-up. We are limited on space. I also think about weather!
  4. Modifications (most)!
    1. 1 DU = 3 SU
    2. Pullups can use up to a purple band, mini-bar if not. Ring Rows if shoulder issues.
    3. 1 HSPU = 2 Pikes
    4. 1 MU = 2 Box MU = 3 Pullups/3 Dips (or Toe Pushups)
    5. 1 Toes to Bar = 2 Knees to Chest = 3 Floor Leg Lifts
    6. Cals on Bike/Rower are set for men, women take 75% of the cals
    7. 1 Peg Board Climb = 4 Peg Board Pullups
  5. Weights (a few, but a good idea)!
    1. NOTE: The type of workout also influences weights – IE: If its a heavier style workout with that design, expect more weights. If it is a high rep, high volume, expect lighter weights.
    2. KB Swings
      1. 26/35/56 MEN
      2. 18/26/35 WOMEN
    3. Wallballs
      1. 14/20/30 MEN
      2. 10/14/20 WOMEN
    4. MB Slams
      1. 20/30/40 MEN
      2. 10/20/30 WOMEN
    5. Sandbag Shoulder Loads (HEAVY Low Reps)
      1. 40/80/150 MEN
      2. 30/60/80 WOMEN
  6. Busy Class? Consider a rolling start, or having intervals go of work/rest. Masks the buisiness.
  7. I rarely do carries or movement drills inside – simply not enough room for them to be super effective.
  8. Consider all muscles being used for each movements
    1. IE: If you want to crush legs with weight, consider reps on core or upper OR you can do low reps weight but heavy and high reps at body weight.
  9. Consider OVERALL volume.
    1. You can seriously hurt someone with too much volume.
    2. Rhabdo is real and serious.
  10. Consider movement patterns:
    1. Pullups/KB Swings/Wallballs all work the frontal plane.
    2. Pushups and Pullups both work upper body but hit different muscles.
    3. A pullup and hollow rock is tough – both use core.
    4. Consider Skill work while fatigued
      1. Double Unders after a minute on the bike
    5. Throw in Lateral, and movement patterns that throw athletes off balance by making them work through all the planes almost every workout in a SAFE way
      1. Good Example: Sandbag Getups
      2. Bad Example: Bosuball Squats Fatigued
  11. Consider energy systems – what is your goal with the workout? Asskicking is only the answer 1/10 times.
    1. Your workout should have a goal in mind.
      1. IE: Working KB Swings heavily while fatiguing the client with bike and jump ropes. If doing KB Swings heavily, other weighted posterior exercises should be avoided.
      2. IE: Working Pullups while challenging  your clients with sprints. Want to see them focus on their core awarness (hollow) during a pullup? Pre-fatigue their core slightly so they really need to focus on energy leaks. Want to test their grip out? Farmer Carries then go crank out pullups.
  12. Movements that are HIGH risk are usually a no go for conditioning UNLESS you do it right. Order below are some examples.
    1. Barbells for conditioning are extremely high risk. They are a strength tool, not conditioning.
    2. Some sort of jumping off a box is high risk.
    3. An overhead to floor movement with weight in your control on the eccentric (downward phase) is medium risk
      1. MB Slam – safe due to you not having control. DB Ground to OH – medium risk if done wrong.
    4. Pattenerns that require an overhead hold while doing a movement is medium risk – HIGH risk of mobility is bad.
      1. Think of OH Squats
    5. Body weight or movements that are done with reasonable weight = low risk
    6. Learn how to program and only use those higher risk movements occasionally for CONDITIONING and be CLEAR and LOUD that bad form will result in a modification.

More eventually.

From the mind of Joey Burr.